I worked on the hardware team at EA DICE where our main focus was on delivering weapons, vehicles & gadgets for BATTLEFIELD 2042.
My main area of focus was on delivering art for gadgets. My tasks included: Being part of the pre-production, writing briefs, managing outsourcing assets, implementing art into the engine, but also creating highpolys, and final in-game art.
Here in this post are some of the assets I got to build myself.
I will continue to update this post with seasonal content.
Some people I worked with closer during this project that I would like to give an extra thanks too:
Lars Sowig - Senior Concept Artist https://www.artstation.com/sowig
Rachel Van Deer Meer - Technical artist https://www.artstation.com/themissstabby
EA Shanghai
OF3D
The Hardware Team
David Olofsson - Lead https://www.artstation.com/davidolofsson
Claes Wikdahl - Senior technical artist
Joel Dabrosin - 3D Artist https://www.artstation.com/joeldabrosin
Anton Kavousi - 3D Artist https://www.artstation.com/manhwa
Per Jeppsson - 3D Artist https://www.artstation.com/perj
Helena Olkiewicz - 3D Artist
Maxemilian Roberts - 3D Artist https://www.artstation.com/maxemilian